TitleHierarchical rendering of trees from Precomputed Multi-Layer Z-Buffers (In Proceedings)
inRendering Techniques, '96 (Proceedings of 7th Eurographics Workshop on Rendering)
Author(s) Nelson Max
Editor(s) X. Pueyo, P. Schroeder
Year 1996
AddressNew York
Abstract Chen and Williams[2]show how precomputed z-buffer images from different fixed viewing positions can be reprojected to produce an image for a new viewpoint. Here images are precomputed for twigs and branches at various levels in the hierarchical structure of a tree,and adaptively combined,depending on the position of the new viewpoint. The precomputed images contain multiple z levels to avoid missing pixels in the reconstruction, subpixel masks for antialiasing, and colors and normals for shading after reprojection.